CharacterController2D
Provide basic character movement behaviour.
Fields
| Name | Type | Description |
|---|---|---|
| Speed | Float | Speed of character movement. |
| EnableXFlip | Bool | Only applicable when there is a SpriteRenderer component on the same GameObject. Enables automatic flipping of the sprite depending on movement direction. |
| InverseXFlip | Bool | Inverses the default flip direction of the sprite. |